![]() The extras cannot be removed without changing the shape.Īnother way is to complete all curves to closed paths by drawing and joining a new part to everyone or by closing the open curves and editing with the node tool everyone so that everyone covers the originally wanted area:īoolean Intersection creates the wanted closed shape: ![]() The result is still less than perfect because there's in every corner 2 nodes in the same place. It pushes the handles into the nodes and the extra loops vanish: ![]() A.Designer behaves like it doesn't at all understand what you expect.įortunately you can Alt+Click with the node tools those handles which make the loops. The original curve directions are still valid and you get easily unwanted loops to the corners. Then you can delete the unwanted tails with the node tool (+DEL) and join the curve ends. You must select every curve one by one and double click with the node tool on the crossings. One way is to insert to every curve a new node to every crossing. Let's assume you want the curved triangle between the open curves as a closed shape: Then you can apply Boolean operations, for ex. Draw the needed part with the pen and join the end node pairs. You should complete the open curve to a closed shape manually to get large enough augment to the open curve. Or the result is a difficult to predict mess which do not at all have the wanted pieces. Sometimes it can be OK but you may need to make a Boolean Union from several splinters and delete several unwanted pieces. That closed curve divides the underlying closed shape. The open curve is at first automatically closed. It works now in a bizarre way in Affinity D (earlier it didn't work at all). Often dividing an underlying closed shape with an open curve to 2 separate areas would be enough as a substitute for Shape Builder. Things have changed, although no Shapebuilder still exists. Rewrite: Just downloaded Affinity Designer 19.2.1 as a free update. You must do workarounds which need often 10 times more work than a few clicks with the Shape Builder. No luck, Serif hasn't implemented anything comparable.
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